|Final Texture variants|
|Render in max|
The major problem at the moment in my mind is the lack of denseness and the incorrect silhouette, unfortunately its already at 3k tris so I'm going to be probably looking at a 5k tree if I continue as I am at the moment. This, plus the vertex painted wind effects I was playing about with on Friday really didn't look that great and so at the moment this is not vertex painted... I want it to be moving. Please note that the three trees are just the same tree copied and this will not be how it is in the future, I will also be making some foliage for the middle section just under the start of the branches which will improve the silhouette a lot.