The rendering was incredibly tough and I found it very difficult to show the asset off. However using Marmoset I managed to get some renders that I'm pretty happy with. The main thing that I would have done differently had I done the project again would be looking more at the silhouettes of the bin bags as at the moment they're a bit too sharp for my liking. I would also try and create more objects to put into the scene as at the moment I feel I used a great deal of texture space and great deal of the tri limit on a few assets.
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